Inventory Mixin
Camp Fire Craft » Devlog
here’s another cool Mixin which further abstracts Inventory
When i say “Mixin” i’m referring to a Mixin Class which is basically a component that i can add to any other component, to give it the properties and/or behaviors that the Mixin provides
You can add it to anything to give it an Inventory!
One feature of this inventory is that you can have a reference to another inventory in order to share them.
In this demo, the tents share the same inventory. now whether this is a good or bad game design decision should be left to discussion, these capabilities now exist for us to play with
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Camp Fire Craft
Multiplayer survival game where teams compete to earn badges while camping
Status | In development |
Authors | GomaGames, kellishouts |
Genre | Survival |
Tags | Crafting, Godot, Multiplayer, Team-Based, Top-Down |
More posts
- Synchronizing Multiplayer Game State - ⛺️ 🏃♂️Mar 19, 2022
- Multiplayer LobbyMar 06, 2022
- 🚀 build-220226bFeb 27, 2022
- SinglePlayer Level Design - Process time lapse videoFeb 24, 2022
- Game Title and Sketches for brandingFeb 20, 2022
- 📘 Scouts Handbook UI 📘Feb 19, 2022
- 🦊 ⛺️ Foxes can destroy tents ⛺️ 🦊Feb 19, 2022
- 🔨📦 New Animations 📦🔨Feb 19, 2022
- Updated Animations 🪓 ⛏️Feb 19, 2022
- Netcode Update - InventoryFeb 19, 2022
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