π¨π¦ New Animations π¦π¨
Camp Fire Craft Β» Devlog
You can now preload items in an inventory by dragging the item scene into it in the editor. So imagine a box that is hidden in a forest that contains an exploration badge π
π₯‘ All food lockers share the same inventory.
This can be used strategically to build one far away near a bunch of orange trees, then gather them and have them instantly available to the rest of your team.
πͺ chopping a tree requires an axe
π¨ constructing a fence or food box requires a hammer
π¨ repairing a tent requires a hammer
hereβs how repairing a tent looks, from damage 2 -> damage -> 1 -> damage 0
6 hammer swings each repair
each swing is 1 second
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Camp Fire Craft
Multiplayer survival game where teams compete to earn badges while camping
Status | In development |
Authors | GomaGames, kellishouts |
Genre | Survival |
Tags | Crafting, Godot, Multiplayer, Team-Based, Top-Down |
More posts
- Synchronizing Multiplayer Game State - βΊοΈ πββοΈMar 19, 2022
- Multiplayer LobbyMar 06, 2022
- π build-220226bFeb 27, 2022
- SinglePlayer Level Design - Process time lapse videoFeb 24, 2022
- Game Title and Sketches for brandingFeb 20, 2022
- π Scouts Handbook UI πFeb 19, 2022
- π¦ βΊοΈ Foxes can destroy tents βΊοΈ π¦Feb 19, 2022
- Updated Animations πͺ βοΈFeb 19, 2022
- Netcode Update - InventoryFeb 19, 2022
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