Autotiles in Godot
Camp Fire Craft Β» Devlog
I found the Autotile feature in Godot for working with TileMaps.
The tilemap that i have is actually not compatible for creating an autotile, i had to modify the original tileset to support the mandatory 2x2 bit mask.
Original
Modified for autotile
added more tiles to fulfill the requirements for 2x2 autotile
for a 2x2 autotile, hereβs how the bit mask is set. notice how every permutation of on/off exists
Result
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Camp Fire Craft
Multiplayer survival game where teams compete to earn badges while camping
Status | In development |
Authors | GomaGames, kellishouts |
Genre | Survival |
Tags | Crafting, Godot, Multiplayer, Team-Based, Top-Down |
More posts
- Synchronizing Multiplayer Game State - βΊοΈ πββοΈMar 19, 2022
- Multiplayer LobbyMar 06, 2022
- π build-220226bFeb 27, 2022
- SinglePlayer Level Design - Process time lapse videoFeb 24, 2022
- Game Title and Sketches for brandingFeb 20, 2022
- π Scouts Handbook UI πFeb 19, 2022
- π¦ βΊοΈ Foxes can destroy tents βΊοΈ π¦Feb 19, 2022
- π¨π¦ New Animations π¦π¨Feb 19, 2022
- Updated Animations πͺ βοΈFeb 19, 2022
- Netcode Update - InventoryFeb 19, 2022
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